Browse Source

Added Android Studio Project

master
Jonas Etzbach 4 years ago
parent
commit
6200630dd8
  1. 14
      .gitignore
  2. 116
      .idea/codeStyles/Project.xml
  3. 9
      .idea/misc.xml
  4. 6
      .idea/vcs.xml
  5. 1
      app/.gitignore
  6. 36
      app/build.gradle
  7. 21
      app/proguard-rules.pro
  8. 26
      app/src/androidTest/java/com/futurumgame/base/ExampleInstrumentedTest.java
  9. 21
      app/src/main/AndroidManifest.xml
  10. 14
      app/src/main/java/com/futurumgame/base/MainActivity.java
  11. 190
      app/src/main/java/com/futurumgame/base/additionalDatatypes/Units.java
  12. 36
      app/src/main/java/com/futurumgame/base/enums/Notation.java
  13. 8
      app/src/main/java/com/futurumgame/base/interfaces/INotationFormatter.java
  14. 16
      app/src/main/java/com/futurumgame/base/ressources/Ressource.java
  15. 10
      app/src/main/java/com/futurumgame/base/ressources/basic/Water.java
  16. 10
      app/src/main/java/com/futurumgame/base/ressources/basic/Wood.java
  17. 30
      app/src/main/res/drawable-v24/ic_launcher_foreground.xml
  18. 170
      app/src/main/res/drawable/ic_launcher_background.xml
  19. 18
      app/src/main/res/layout/activity_main.xml
  20. 5
      app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml
  21. 5
      app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml
  22. BIN
      app/src/main/res/mipmap-hdpi/ic_launcher.png
  23. BIN
      app/src/main/res/mipmap-hdpi/ic_launcher_round.png
  24. BIN
      app/src/main/res/mipmap-mdpi/ic_launcher.png
  25. BIN
      app/src/main/res/mipmap-mdpi/ic_launcher_round.png
  26. BIN
      app/src/main/res/mipmap-xhdpi/ic_launcher.png
  27. BIN
      app/src/main/res/mipmap-xhdpi/ic_launcher_round.png
  28. BIN
      app/src/main/res/mipmap-xxhdpi/ic_launcher.png
  29. BIN
      app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png
  30. BIN
      app/src/main/res/mipmap-xxxhdpi/ic_launcher.png
  31. BIN
      app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png
  32. 6
      app/src/main/res/values/colors.xml
  33. 3
      app/src/main/res/values/strings.xml
  34. 10
      app/src/main/res/values/styles.xml
  35. 17
      app/src/test/java/com/futurumgame/base/ExampleUnitTest.java
  36. 24
      build.gradle
  37. 19
      gradle.properties
  38. BIN
      gradle/wrapper/gradle-wrapper.jar
  39. 6
      gradle/wrapper/gradle-wrapper.properties
  40. 172
      gradlew
  41. 84
      gradlew.bat
  42. 2
      settings.gradle

14
.gitignore

@ -0,0 +1,14 @@
*.iml
.gradle
/local.properties
/.idea/caches
/.idea/libraries
/.idea/modules.xml
/.idea/workspace.xml
/.idea/navEditor.xml
/.idea/assetWizardSettings.xml
.DS_Store
/build
/captures
.externalNativeBuild
.cxx

116
.idea/codeStyles/Project.xml

@ -0,0 +1,116 @@
<component name="ProjectCodeStyleConfiguration">
<code_scheme name="Project" version="173">
<codeStyleSettings language="XML">
<indentOptions>
<option name="CONTINUATION_INDENT_SIZE" value="4" />
</indentOptions>
<arrangement>
<rules>
<section>
<rule>
<match>
<AND>
<NAME>xmlns:android</NAME>
<XML_ATTRIBUTE />
<XML_NAMESPACE>^$</XML_NAMESPACE>
</AND>
</match>
</rule>
</section>
<section>
<rule>
<match>
<AND>
<NAME>xmlns:.*</NAME>
<XML_ATTRIBUTE />
<XML_NAMESPACE>^$</XML_NAMESPACE>
</AND>
</match>
<order>BY_NAME</order>
</rule>
</section>
<section>
<rule>
<match>
<AND>
<NAME>.*:id</NAME>
<XML_ATTRIBUTE />
<XML_NAMESPACE>http://schemas.android.com/apk/res/android</XML_NAMESPACE>
</AND>
</match>
</rule>
</section>
<section>
<rule>
<match>
<AND>
<NAME>.*:name</NAME>
<XML_ATTRIBUTE />
<XML_NAMESPACE>http://schemas.android.com/apk/res/android</XML_NAMESPACE>
</AND>
</match>
</rule>
</section>
<section>
<rule>
<match>
<AND>
<NAME>name</NAME>
<XML_ATTRIBUTE />
<XML_NAMESPACE>^$</XML_NAMESPACE>
</AND>
</match>
</rule>
</section>
<section>
<rule>
<match>
<AND>
<NAME>style</NAME>
<XML_ATTRIBUTE />
<XML_NAMESPACE>^$</XML_NAMESPACE>
</AND>
</match>
</rule>
</section>
<section>
<rule>
<match>
<AND>
<NAME>.*</NAME>
<XML_ATTRIBUTE />
<XML_NAMESPACE>^$</XML_NAMESPACE>
</AND>
</match>
<order>BY_NAME</order>
</rule>
</section>
<section>
<rule>
<match>
<AND>
<NAME>.*</NAME>
<XML_ATTRIBUTE />
<XML_NAMESPACE>http://schemas.android.com/apk/res/android</XML_NAMESPACE>
</AND>
</match>
<order>ANDROID_ATTRIBUTE_ORDER</order>
</rule>
</section>
<section>
<rule>
<match>
<AND>
<NAME>.*</NAME>
<XML_ATTRIBUTE />
<XML_NAMESPACE>.*</XML_NAMESPACE>
</AND>
</match>
<order>BY_NAME</order>
</rule>
</section>
</rules>
</arrangement>
</codeStyleSettings>
</code_scheme>
</component>

9
.idea/misc.xml

@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectRootManager" version="2" languageLevel="JDK_1_8" project-jdk-name="1.8" project-jdk-type="JavaSDK">
<output url="file://$PROJECT_DIR$/build/classes" />
</component>
<component name="ProjectType">
<option name="id" value="Android" />
</component>
</project>

6
.idea/vcs.xml

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$" vcs="Git" />
</component>
</project>

1
app/.gitignore

@ -0,0 +1 @@
/build

36
app/build.gradle

@ -0,0 +1,36 @@
apply plugin: 'com.android.application'
android {
compileSdkVersion 29
defaultConfig {
applicationId "com.futurumgame.base"
minSdkVersion 24
targetSdkVersion 29
versionCode 1
versionName "1.0"
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
}
dependencies {
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation 'androidx.appcompat:appcompat:1.1.0'
implementation 'androidx.constraintlayout:constraintlayout:1.1.3'
testImplementation 'junit:junit:4.12'
androidTestImplementation 'androidx.test.ext:junit:1.1.1'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.2.0'
}

21
app/proguard-rules.pro

@ -0,0 +1,21 @@
# Add project specific ProGuard rules here.
# You can control the set of applied configuration files using the
# proguardFiles setting in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable
# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile

26
app/src/androidTest/java/com/futurumgame/base/ExampleInstrumentedTest.java

@ -0,0 +1,26 @@
package com.futurumgame.base;
import android.content.Context;
import androidx.test.platform.app.InstrumentationRegistry;
import androidx.test.ext.junit.runners.AndroidJUnit4;
import org.junit.Test;
import org.junit.runner.RunWith;
import static org.junit.Assert.*;
/**
* Instrumented test, which will execute on an Android device.
*
* @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
*/
@RunWith(AndroidJUnit4.class)
public class ExampleInstrumentedTest {
@Test
public void useAppContext() {
// Context of the app under test.
Context appContext = InstrumentationRegistry.getInstrumentation().getTargetContext();
assertEquals("com.futurumgame.base", appContext.getPackageName());
}
}

21
app/src/main/AndroidManifest.xml

@ -0,0 +1,21 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.futurumgame.base">
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity android:name=".MainActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

14
app/src/main/java/com/futurumgame/base/MainActivity.java

@ -0,0 +1,14 @@
package com.futurumgame.base;
import androidx.appcompat.app.AppCompatActivity;
import android.os.Bundle;
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
}

190
app/src/main/java/com/futurumgame/base/additionalDatatypes/Units.java

@ -0,0 +1,190 @@
package com.futurumgame.base.additionalDatatypes;
import java.io.Serializable;
import java.util.function.Predicate;
import com.futurumgame.base.enums.Notation;
public final class Units extends Number implements Comparable<Units>, Serializable {
public static final Units PositiveInfinity = new Units(0, Double.POSITIVE_INFINITY);
public static final Units NegativeInfinity = new Units(0, Double.NEGATIVE_INFINITY);
public static final Units NaN = new Units(0, Double.NaN);
public static final Units Zero = new Units(0, 0);
private static final long LongMaxPrecision = 10000000000L;
private static final double DoubleMaxPrecision = 10;
private double value;
private double scale;
public Units(long value, double scale) {
this.value = value;
this.scale = scale;
}
private Units(Units toCopy) {
this.value = toCopy.value;
this.scale = toCopy.scale;
}
public double getValue() {
return value;
}
public void setValue(double value) {
this.value = value;
}
public double getScale() {
return scale;
}
public void setScale(double scale) {
this.scale = scale;
}
public void add(Units units) {
if (evaluateToNaNIfTrue(u-> {return this.isNaN() || u.isNaN();}, units)) {
return;
}
if (isNegInfinity() && !units.isPosInfinity() || !isPosInfinity() && units.isNegInfinity()) {
value = NegativeInfinity.value;
scale = NegativeInfinity.scale;
return;
}
if (isInfinity() && units.isInfinity()) {
value = Zero.value;
scale = Zero.scale;
}
double scaleDiff = Math.abs(scale - units.scale);
if (scale > units.scale) {
value += units.value / (10 * scaleDiff);
} else if (scale < units.scale) {
value = units.value + value / (10 * scaleDiff);
scale = units.scale;
} else {
value += units.value;
}
normalize();
}
public void subtract(Units units) {
normalize();
}
public void multiply(Units units) {
normalize();
}
public void divide(Units units) {
normalize();
}
public void pow(double exp) {
normalize();
}
public void nRoot(double exp) {
normalize();
}
public void log10() {
log(10);
}
public void log(double base) {
normalize();
}
public boolean isInfinity() {
return Double.isInfinite(scale);
}
public boolean isPosInfinity() {
return isInfinity() && scale > 0;
}
public boolean isNegInfinity() {
return isInfinity() && scale < 0;
}
public boolean isNaN() {
return Double.isNaN(scale);
}
public boolean isZero() {
return value == Zero.value && scale == Zero.scale;
}
public Units copy() {
return new Units(this);
}
@Override
public int compareTo(Units o) {
throw new RuntimeException();
}
@Override
public int intValue() {
return 0;
}
@Override
public long longValue() {
return 0;
}
@Override
public float floatValue() {
return 0;
}
@Override
public double doubleValue() {
return 0;
}
@Override
public String toString() {
return toString(Notation.Scientific);
}
public String toString(Notation notation) {
return notation.applyNotationFormat(this);
}
private boolean evaluateToNaNIfTrue(Units units, Predicate<Units> predicate) {
if (predicate.test(units)) {
value = NaN.value;
scale = NaN.scale;
return true;
}
return false;
}
private boolean evaluateToNegInfIfTrue(Units units, Predicate<Units> predicate){
if(predicate.test(units)){
value = NegativeInfinity.value;
scale = NegativeInfinity.scale;
return true;
}
return false;
}
private boolean evaluateToPosInfIfTrue(Units units, Predicate<Units> predicate){
if(predicate.test(units)){
value = PositiveInfinity.value;
scale = PositiveInfinity.scale;
return true;
}
return false;
}
private void normalize() {
}
}

36
app/src/main/java/com/futurumgame/base/enums/Notation.java

@ -0,0 +1,36 @@
package com.futurumgame.base.enums;
import com.futurumgame.base.additionalDatatypes.Units;
import com.futurumgame.base.interfaces.INotationFormatter;
import java.lang.reflect.Method;
public enum Notation {
Scientific(u -> {
if(u.isNaN()) return "NaN";
if(u.isPosInfinity()) return "Inf";
if(u.isNegInfinity()) return "-Inf";
if(u.isZero()) return "0";
String value = removeIllegalChars(String.format("%f",u.getValue()));
return String.format("%se%f",value, u.getScale());
});
private static final char[] ForbiddenChars = {',', '.'};
private INotationFormatter formatter;
private Notation(INotationFormatter formatter) {
this.formatter = formatter;
}
public String applyNotationFormat(Units units) {
return formatter.format(units);
}
private static String removeIllegalChars(String s) {
for (char c : ForbiddenChars) {
s = s.replace(new String(new char[]{c}), "");
}
return s;
}
}

8
app/src/main/java/com/futurumgame/base/interfaces/INotationFormatter.java

@ -0,0 +1,8 @@
package com.futurumgame.base.interfaces;
import com.futurumgame.base.additionalDatatypes.Units;
public interface INotationFormatter {
String format(Units units);
}

16
app/src/main/java/com/futurumgame/base/ressources/Ressource.java

@ -0,0 +1,16 @@
package com.futurumgame.base.ressources;
import com.futurumgame.base.additionalDatatypes.Units;
public abstract class Ressource {
protected final Units count = Units.Zero;
private final String name;
protected Ressource(String name) {
this.name = name;
}
public Units getCount() {
return count;
}
}

10
app/src/main/java/com/futurumgame/base/ressources/basic/Water.java

@ -0,0 +1,10 @@
package com.futurumgame.base.ressources.basic;
import com.futurumgame.base.ressources.Ressource;
public class Water extends Ressource {
public Water() {
super(Water.class.getSimpleName());
}
}

10
app/src/main/java/com/futurumgame/base/ressources/basic/Wood.java

@ -0,0 +1,10 @@
package com.futurumgame.base.ressources.basic;
import com.futurumgame.base.ressources.Ressource;
public class Wood extends Ressource {
public Wood(){
super(Wood.class.getSimpleName());
}
}

30
app/src/main/res/drawable-v24/ic_launcher_foreground.xml

@ -0,0 +1,30 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:aapt="http://schemas.android.com/aapt"
android:width="108dp"
android:height="108dp"
android:viewportWidth="108"
android:viewportHeight="108">
<path android:pathData="M31,63.928c0,0 6.4,-11 12.1,-13.1c7.2,-2.6 26,-1.4 26,-1.4l38.1,38.1L107,108.928l-32,-1L31,63.928z">
<aapt:attr name="android:fillColor">
<gradient
android:endX="85.84757"
android:endY="92.4963"
android:startX="42.9492"
android:startY="49.59793"
android:type="linear">
<item
android:color="#44000000"
android:offset="0.0" />
<item
android:color="#00000000"
android:offset="1.0" />
</gradient>
</aapt:attr>
</path>
<path
android:fillColor="#FFFFFF"
android:fillType="nonZero"
android:pathData="M65.3,45.828l3.8,-6.6c0.2,-0.4 0.1,-0.9 -0.3,-1.1c-0.4,-0.2 -0.9,-0.1 -1.1,0.3l-3.9,6.7c-6.3,-2.8 -13.4,-2.8 -19.7,0l-3.9,-6.7c-0.2,-0.4 -0.7,-0.5 -1.1,-0.3C38.8,38.328 38.7,38.828 38.9,39.228l3.8,6.6C36.2,49.428 31.7,56.028 31,63.928h46C76.3,56.028 71.8,49.428 65.3,45.828zM43.4,57.328c-0.8,0 -1.5,-0.5 -1.8,-1.2c-0.3,-0.7 -0.1,-1.5 0.4,-2.1c0.5,-0.5 1.4,-0.7 2.1,-0.4c0.7,0.3 1.2,1 1.2,1.8C45.3,56.528 44.5,57.328 43.4,57.328L43.4,57.328zM64.6,57.328c-0.8,0 -1.5,-0.5 -1.8,-1.2s-0.1,-1.5 0.4,-2.1c0.5,-0.5 1.4,-0.7 2.1,-0.4c0.7,0.3 1.2,1 1.2,1.8C66.5,56.528 65.6,57.328 64.6,57.328L64.6,57.328z"
android:strokeWidth="1"
android:strokeColor="#00000000" />
</vector>

170
app/src/main/res/drawable/ic_launcher_background.xml

@ -0,0 +1,170 @@
<?xml version="1.0" encoding="utf-8"?>
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="108dp"
android:height="108dp"
android:viewportWidth="108"
android:viewportHeight="108">
<path
android:fillColor="#3DDC84"
android:pathData="M0,0h108v108h-108z" />
<path
android:fillColor="#00000000"
android:pathData="M9,0L9,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M19,0L19,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M29,0L29,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M39,0L39,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M49,0L49,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M59,0L59,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M69,0L69,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M79,0L79,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M89,0L89,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M99,0L99,108"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,9L108,9"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,19L108,19"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,29L108,29"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,39L108,39"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,49L108,49"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,59L108,59"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,69L108,69"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,79L108,79"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,89L108,89"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M0,99L108,99"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M19,29L89,29"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M19,39L89,39"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M19,49L89,49"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M19,59L89,59"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M19,69L89,69"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M19,79L89,79"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M29,19L29,89"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M39,19L39,89"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M49,19L49,89"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M59,19L59,89"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M69,19L69,89"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
android:pathData="M79,19L79,89"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
</vector>

18
app/src/main/res/layout/activity_main.xml

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Hello World!"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>

5
app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml

@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@drawable/ic_launcher_background" />
<foreground android:drawable="@drawable/ic_launcher_foreground" />
</adaptive-icon>

5
app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml

@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@drawable/ic_launcher_background" />
<foreground android:drawable="@drawable/ic_launcher_foreground" />
</adaptive-icon>

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app/src/main/res/mipmap-hdpi/ic_launcher.png

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app/src/main/res/mipmap-hdpi/ic_launcher_round.png

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app/src/main/res/mipmap-mdpi/ic_launcher.png

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app/src/main/res/mipmap-mdpi/ic_launcher_round.png

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app/src/main/res/mipmap-xhdpi/ic_launcher.png

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app/src/main/res/mipmap-xhdpi/ic_launcher_round.png

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app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png

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app/src/main/res/mipmap-xxxhdpi/ic_launcher.png

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app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png

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6
app/src/main/res/values/colors.xml

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#6200EE</color>
<color name="colorPrimaryDark">#3700B3</color>
<color name="colorAccent">#03DAC5</color>
</resources>

3
app/src/main/res/values/strings.xml

@ -0,0 +1,3 @@
<resources>
<string name="app_name">Futurum</string>
</resources>

10
app/src/main/res/values/styles.xml

@ -0,0 +1,10 @@
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
</resources>

17
app/src/test/java/com/futurumgame/base/ExampleUnitTest.java

@ -0,0 +1,17 @@
package com.futurumgame.base;
import org.junit.Test;
import static org.junit.Assert.*;
/**
* Example local unit test, which will execute on the development machine (host).
*
* @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
*/
public class ExampleUnitTest {
@Test
public void addition_isCorrect() {
assertEquals(4, 2 + 2);
}
}

24
build.gradle

@ -0,0 +1,24 @@
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
google()
jcenter()
}
dependencies {
classpath "com.android.tools.build:gradle:4.0.1"
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
google()
jcenter()
}
}
task clean(type: Delete) {
delete rootProject.buildDir
}

19
gradle.properties

@ -0,0 +1,19 @@
# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
org.gradle.jvmargs=-Xmx2048m
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
# AndroidX package structure to make it clearer which packages are bundled with the
# Android operating system, and which are packaged with your app"s APK
# https://developer.android.com/topic/libraries/support-library/androidx-rn
android.useAndroidX=true
# Automatically convert third-party libraries to use AndroidX
android.enableJetifier=true

BIN
gradle/wrapper/gradle-wrapper.jar

6
gradle/wrapper/gradle-wrapper.properties

@ -0,0 +1,6 @@
#Thu Oct 01 12:30:03 CEST 2020
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.1.1-all.zip

172
gradlew

@ -0,0 +1,172 @@
#!/usr/bin/env sh
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"

84
gradlew.bat

@ -0,0 +1,84 @@
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

2
settings.gradle

@ -0,0 +1,2 @@
include ':app'
rootProject.name = "Futurum"
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