A little diving style game made during a Ludum Dare gamejam.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 

54 lines
1.6 KiB

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Node2D",
"class": "Player",
"language": "GDScript",
"path": "res://scripts/Player.gd"
} ]
_global_script_class_icons={
"Player": ""
}
[application]
config/name="Treasure Diver"
config/description="A game made during LD48 by RocketNinjaGames"
run/main_scene="res://scenes/StartGame.tscn"
config/icon="res://assets/textures/game_icon.png"
config/windows_native_icon="res://assets/textures/game_icon.ico"
[autoload]
PlayerVariables="*res://scripts/PlayerVariables.gd"
[display]
window/size/width=720
window/size/height=1280
window/size/test_width=360
window/size/test_height=640
window/handheld/orientation="portrait"
window/stretch/mode="2d"
window/stretch/aspect="keep_width"
[input]
space={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
]
}
[rendering]
environment/default_environment="res://default_env.tres"